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AI Insights · Timothy · July 2022

Performance of Top 5 3D Anime Games in Europe Q2 2022

In Q2 2022, the top 5 3D Anime Games in Europe showed varying trends in weekly downloads, revenue, and active users on a unified platform. Data reveals interesting patterns in user engagement and monetization.

Performance of Top 5 3D Anime Games in Europe Q2 2022

The second quarter of 2022 showcased intriguing trends for the top 5 3D Anime Games in Europe on a unified platform. The data, sourced from Sensor Tower, highlights the performance in terms of weekly downloads, revenue, and active users.

Genshin Impact experienced fluctuating weekly revenue, starting at approximately $3.1M at the end of March and seeing a significant dip to around $484K by mid-May, before rebounding to about $2.1M by the end of May. Weekly downloads saw a moderate decline from 180K in late March to around 127K in mid-May, then gradually increased to 169K by the end of June. Active users showed a slight decrease from 2.9M at the beginning of the quarter to about 2.6M by the end of June.

Summoners War exhibited a mixed performance. Weekly revenue varied significantly, peaking at around $1.3M in the last week of June. Downloads saw a downward trend, starting at 8.9K in late March and dropping to about 5K by the end of June. Active users also decreased from approximately 552K to 488K over the quarter.

DRAGON BALL LEGENDS showed a notable revenue increase, particularly in late May, reaching about $1.8M. Downloads followed an upward trajectory, climbing from 34K in late March to around 86K by the end of May, then slightly declining to 68K by the end of June. Active users saw a significant rise, peaking at around 1M in early June.

The Seven Deadly Sins had a notable peak in revenue in early June, hitting approximately $755K. Weekly downloads remained relatively stable, ranging from 13K to 26K throughout the quarter. Active users showed minor fluctuations, maintaining around 220K to 260K.

Ni no Kuni: Cross Worlds, a newer entry, saw its weekly revenue peak at approximately $733K in mid-June. Downloads had a strong start with over 1M in its launch week, then declined to about 27K by the end of June. Active users followed a similar pattern, starting at 833K and decreasing to around 160K by the quarter's end.

For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022